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Fan Art - The Finals

Fan art inspired by Embark's "THE FINALS" game. Originally, I crafted a tree for Christmas, but after experiencing the game's release, I felt compelled to delve deeper into my rendering. Thus, I conceived a scene that echoes the aesthetics and ambiance of the game, with the intention of showcasing my tree.

Created using SpeedTree and Maya for meshes, Substance Designer and Painter for textures, and rendered using Unreal Engine 5.3.

To enhance the scene's authenticity, I incorporated effects such as LCD screens and VFX . Color grading was meticulously adjusted within the post-processing phase.

For intricate details, the tree comprises 30K tris, while the garland material was entirely crafted in Substance Designer.

I try to recreate the mood of The Finals Season 1

Demo of the LCD Material Function I made for this project

I also made the props based on their of the actual game

Garlands textures was made from scratch in Substance Designer